XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers

XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers

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XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it's not essential.
Kurt Jaegers is a database administrator by day, and a long-time hobbyist game developer, having built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.com, one of the earliest XNA-focused tutorial websites.
SKU Non disponible
ISBN 13 9781849690669
ISBN 10 1849690669
Titre XNA 4.0 Game Development by Example: Beginner's Guide
Auteur Kurt Jaegers
État Non disponible
Type de reliure Digital (delivered electronically)
Éditeur Packt Publishing Limited
Année de publication 2023-04-02
Nombre de pages 428
Note de couverture La photo du livre est présentée à titre d'illustration uniquement. La reliure, la couverture ou l'édition réelle peuvent varier.
Note Non disponible