Beginning C++ Through Game Programming
Beginning C++ Through Game Programming
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Beginning C++ Through Game Programming by Michael Dawson
What is it that sets games apart from other forms of entertainment, keeping players coming back for more? Interactivity. The ability to control the outcome. Programming is an integral part of that interactivity, and C++ is a vital skill in programming for games. Beginning C++ through Game Programming, Second Edition will provide you with the core skills you need to begin programming with C++ specifically as it relates to games. You'll reinforce each new skill by creating small games along the way, and you'll put these skills to the test with one ambitious game project at the end. By the time you finish, you'll have a solid foundation in the programming language of the professionals!
Dawson, Mike: - Mike is a contemporary quilt and fabric designer. He is professional author with a deep passion for scrapbooking coupled with vast knowledge in Cricut and Cricut machine designs. Over the last ten years, Mike has been building and developing his knowledge and craft using Cricut machines, intending to exploit the machine's wide-ranging abilities to the core. As a culmination of years of extensive research and practice, he has grown in leaps to become an experienced, outstanding, and admired professional designer and Cricut machine operator. Because he has constantly been getting requests from friends and family to teach them how to master the Cricut machine and the accompanying software, Cricut design space, he has ventured into putting everything she knows in his books.
| SKU | Unavailable |
| ISBN 13 | 9781598633603 |
| ISBN 10 | 1598633600 |
| Title | Beginning C++ Through Game Programming |
| Author | Michael Dawson |
| Condition | Unavailable |
| Binding Type | Multiple-component retail product |
| Publisher | Cengage Learning, Inc |
| Year published | 2006-12-07 |
| Number of pages | 384 |
| Cover note | Book picture is for illustrative purposes only, actual binding, cover or edition may vary. |
| Note | Unavailable |